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  • An AI agent that uses Minimax and Monte Carlo Tree Search to optimize tile placement and scoring in Azul.
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    What is Azul Game AI Agent?
    Azul Game AI Agent is a specialized AI solution for the Azul board game competition. Implemented in Python, it models game state, applies Minimax search for deterministic pruning, and leverages Monte Carlo Tree Search to explore stochastic outcomes. The agent uses custom heuristics to evaluate board positions, prioritizing tile placement patterns that yield high points. It supports head-to-head tournament mode, batch simulations, and result logging for performance analysis. Users can tweak algorithm parameters, integrate with custom game environments, and visualize decision trees to understand move selection.
    Azul Game AI Agent Core Features
    • Game state simulation
    • Minimax search algorithm
    • Monte Carlo Tree Search
    • Heuristic evaluation functions
    • Tournament and batch mode
    • Command-line interface
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