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  • ANAC-agents provides pre-built automated negotiation agents for bilateral multi-issue negotiations under the ANAC competition framework.
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    What is ANAC-agents?
    ANAC-agents is a Python-based framework that centralizes multiple negotiation agent implementations for the Automated Negotiating Agents Competition (ANAC). Each agent within the repository embodies distinct strategies for utility modeling, proposal generation, concession tactics, and acceptance criteria, facilitating comparative studies and rapid prototyping. Users can define negotiation domains with custom issues and preference profiles, then simulate bilateral negotiations or tournament-style competitions across agents. The toolkit includes configuration scripts, evaluation metrics, and logging utilities to analyze negotiation dynamics. Researchers and developers can extend existing agents, test novel algorithms, or integrate external learning modules, accelerating innovation in automated bargaining and strategic decision-making under incomplete information.
  • An open-source multi-agent reinforcement learning framework enabling raw-level agent control and coordination in StarCraft II via PySC2.
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    What is MultiAgent-Systems-StarCraft2-PySC2-Raw?
    MultiAgent-Systems-StarCraft2-PySC2-Raw offers a complete toolkit for developing, training, and evaluating multiple AI agents in StarCraft II. It exposes low-level controls for unit movement, targeting, and abilities, while allowing flexible reward design and scenario configuration. Users can easily plug in custom neural network architectures, define team-based coordination strategies, and record metrics. Built on top of PySC2, it supports parallel training, checkpointing, and visualization, making it ideal for advancing research in cooperative and adversarial multi-agent reinforcement learning.
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