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跨平台 AI

  • An open-source RL agent for Yu-Gi-Oh duels, providing environment simulation, policy training, and strategy optimization.
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    What is YGO-Agent?
    The YGO-Agent framework allows researchers and enthusiasts to develop AI bots that play the Yu-Gi-Oh card game using reinforcement learning. It wraps the YGOPRO game simulator into an OpenAI Gym-compatible environment, defining state representations such as hand, field, and life points, and action representations including summoning, spell/trap activation, and attacking. Rewards are based on win/loss outcomes, damage dealt, and game progress. The agent architecture uses PyTorch to implement DQN, with options for custom network architectures, experience replay, and epsilon-greedy exploration. Logging modules record training curves, win rates, and detailed move logs for analysis. The framework is modular, enabling users to replace or extend components such as the reward function or action space.
  • MIDCA is an open-source cognitive architecture enabling AI agents with perception, planning, execution, metacognitive learning, and goal management.
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    What is MIDCA?
    MIDCA is a modular cognitive architecture designed to support the full cognitive loop of intelligent agents. It processes sensory inputs through a perception module, interprets data to generate and prioritize goals, leverages a planner to create action sequences, executes tasks, and then evaluates outcomes through a metacognitive layer. The dual-cycle design separates fast reactive responses from slower deliberative reasoning, enabling agents to adapt dynamically. MIDCA’s extensible framework and open-source codebase make it ideal for researchers and developers exploring autonomous decision-making, learning, and self-reflection in AI agents.
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