Comprehensive 競争的AI Tools for Every Need

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競争的AI

  • An AI agent that uses Minimax and Monte Carlo Tree Search to optimize tile placement and scoring in Azul.
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    What is Azul Game AI Agent?
    Azul Game AI Agent is a specialized AI solution for the Azul board game competition. Implemented in Python, it models game state, applies Minimax search for deterministic pruning, and leverages Monte Carlo Tree Search to explore stochastic outcomes. The agent uses custom heuristics to evaluate board positions, prioritizing tile placement patterns that yield high points. It supports head-to-head tournament mode, batch simulations, and result logging for performance analysis. Users can tweak algorithm parameters, integrate with custom game environments, and visualize decision trees to understand move selection.
  • Open-source Python toolkit offering random, rule-based pattern recognition, and reinforcement learning agents for Rock-Paper-Scissors.
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    What is AI Agents for Rock Paper Scissors?
    AI Agents for Rock Paper Scissors is an open-source Python project that demonstrates how to build, train, and evaluate different AI strategies—random play, rule-based pattern recognition, and reinforcement learning (Q-learning)—in the classic Rock-Paper-Scissors game. It provides modular agent classes, a configurable game runner, performance logging, and visualization utilities. Users can easily swap agents, adjust learning parameters, and explore AI behavior in competitive scenarios.
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