Comprehensive 異步執行 Tools for Every Need

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異步執行

  • MGym provides customizable multi-agent reinforcement learning environments with a standardized API for environment creation, simulation, and benchmarking.
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    What is MGym?
    MGym is a specialized framework for crafting and managing multi-agent reinforcement learning (MARL) environments in Python. It enables users to define complex scenarios with multiple agents, each having customizable observation and action spaces, reward functions, and interaction rules. MGym supports both synchronous and asynchronous execution modes, providing parallel and turn-based agent simulations. Built with a familiar Gym-like API, MGym seamlessly integrates with popular RL libraries such as Stable Baselines, RLlib, and PyTorch. It includes utility modules for environment benchmarking, result visualization, and performance analytics, facilitating systematic evaluation of MARL algorithms. Its modular architecture allows rapid prototyping of cooperative, competitive, or mixed-agent tasks, empowering researchers and developers to accelerate MARL experimentation and research.
  • Java-Action-Shape offers agents within the LightJason MAS a suite of Java actions to generate, transform, and analyze geometric shapes.
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    What is Java-Action-Shape?
    Java-Action-Shape is a dedicated action library designed to extend the LightJason multi-agent framework with advanced geometric capabilities. It provides agents with out-of-the-box actions to instantiate common shapes (circle, rectangle, polygon), apply transformations (translate, rotate, scale), and perform analytical computations (area, perimeter, centroid). Each action is thread-safe and integrates with LightJason’s asynchronous execution model, ensuring efficient parallel processing. Developers can define custom shapes by specifying vertices and edges, register them within the agent’s action registry, and include them in plan definitions. By centralizing shape-related logic, Java-Action-Shape reduces boilerplate code, enforces consistent APIs, and accelerates the creation of geometry-driven agent applications, from simulations to educational tools.
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