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機器學習研究

  • An open-source multi-agent reinforcement learning framework enabling raw-level agent control and coordination in StarCraft II via PySC2.
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    What is MultiAgent-Systems-StarCraft2-PySC2-Raw?
    MultiAgent-Systems-StarCraft2-PySC2-Raw offers a complete toolkit for developing, training, and evaluating multiple AI agents in StarCraft II. It exposes low-level controls for unit movement, targeting, and abilities, while allowing flexible reward design and scenario configuration. Users can easily plug in custom neural network architectures, define team-based coordination strategies, and record metrics. Built on top of PySC2, it supports parallel training, checkpointing, and visualization, making it ideal for advancing research in cooperative and adversarial multi-agent reinforcement learning.
  • An open-source Python framework offering diverse multi-agent reinforcement learning environments for training and benchmarking AI agents.
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    What is multiagent_envs?
    multiagent_envs delivers a modular set of Python-based environments tailored for multi-agent reinforcement learning research and development. It includes scenarios like cooperative navigation, predator-prey, social dilemmas, and competitive arenas. Each environment lets you define the number of agents, observation features, reward functions, and collision dynamics. The framework integrates seamlessly with popular RL libraries such as Stable Baselines and RLlib, allowing vectorized training loops, parallel execution, and easy logging. Users can extend existing scenarios or create new ones by following a simple API, accelerating experimentation with algorithms like MADDPG, QMIX, and PPO in a consistent, reproducible setup.
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