Comprehensive 多智能體系統 Tools for Every Need

Get access to 多智能體系統 solutions that address multiple requirements. One-stop resources for streamlined workflows.

多智能體系統

  • A Java-based platform enabling development, simulation, and deployment of intelligent multi-agent systems with communication, negotiation, and learning capabilities.
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    What is IntelligentMASPlatform?
    The IntelligentMASPlatform is built to accelerate development and deployment of multi-agent systems by offering a modular architecture with distinct agent, environment, and service layers. Agents communicate using FIPA-compliant ACL messaging, enabling dynamic negotiation and coordination. The platform includes a versatile environment simulator allowing developers to model complex scenarios, schedule agent tasks, and visualize agent interactions in real-time through a built-in dashboard. For advanced behaviors, it integrates reinforcement learning modules and supports custom behavior plugins. Deployment tools allow packaging agents into standalone applications or distributed networks. Additionally, the platform's API facilitates integration with databases, IoT devices, or third-party AI services, making it suitable for research, industrial automation, and smart city use cases.
  • Java-Action-Shape offers agents within the LightJason MAS a suite of Java actions to generate, transform, and analyze geometric shapes.
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    What is Java-Action-Shape?
    Java-Action-Shape is a dedicated action library designed to extend the LightJason multi-agent framework with advanced geometric capabilities. It provides agents with out-of-the-box actions to instantiate common shapes (circle, rectangle, polygon), apply transformations (translate, rotate, scale), and perform analytical computations (area, perimeter, centroid). Each action is thread-safe and integrates with LightJason’s asynchronous execution model, ensuring efficient parallel processing. Developers can define custom shapes by specifying vertices and edges, register them within the agent’s action registry, and include them in plan definitions. By centralizing shape-related logic, Java-Action-Shape reduces boilerplate code, enforces consistent APIs, and accelerates the creation of geometry-driven agent applications, from simulations to educational tools.
  • A Python framework enabling developers to orchestrate AI agent workflows as directed graphs for complex multi-agent collaborations.
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    What is mcp-agent-graph?
    mcp-agent-graph provides a graph-based orchestration layer for AI agents, enabling developers to map out complex multi-step workflows as directed graphs. Each node in the graph corresponds to an agent task or function, capturing inputs, outputs, and dependencies. Edges define the flow of data between agents, ensuring correct execution order. The engine supports sequential and parallel execution modes, automatic dependency resolution, and integrates with custom Python functions or external services. Built-in visualization allows users to inspect graph topology and debug workflows. This framework streamlines the development of modular, scalable multi-agent systems for data processing, natural language workflows, or combined AI model pipelines.
  • An open-source Java-based multi-agent system framework implementing agent behaviors, communication, and coordination for distributed problem-solving.
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    What is Multi-Agent Systems?
    Multi-Agent Systems is designed to simplify the creation, configuration, and execution of distributed agent-based architectures. Developers can define agent behaviors, communication ontologies, and service descriptions within Java classes. The framework handles container setup, message transport, and life-cycle management for agents. Built on standard FIPA protocols, it supports peer-to-peer negotiation, collaborative planning, and modular extension. Users can run, monitor, and debug multi-agent scenarios on a single machine or across networked hosts, making it ideal for research, education, and small-scale deployments.
  • An open-source framework enabling training, deployment, and evaluation of multi-agent reinforcement learning models for cooperative and competitive tasks.
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    What is NKC Multi-Agent Models?
    NKC Multi-Agent Models provides researchers and developers with a comprehensive toolkit for designing, training, and evaluating multi-agent reinforcement learning systems. It features a modular architecture where users define custom agent policies, environment dynamics, and reward structures. Seamless integration with OpenAI Gym allows for rapid prototyping, while support for TensorFlow and PyTorch enables flexibility in selecting learning backends. The framework includes utilities for experience replay, centralized training with decentralized execution, and distributed training across multiple GPUs. Extensive logging and visualization modules capture performance metrics, facilitating benchmarking and hyperparameter tuning. By simplifying the setup of cooperative, competitive, and mixed-motive scenarios, NKC Multi-Agent Models accelerates experimentation in domains such as autonomous vehicles, robotic swarms, and game AI.
  • OpenMAS is an open-source multi-agent simulation platform providing customizable agent behaviors, dynamic environments, and decentralized communication protocols.
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    What is OpenMAS?
    OpenMAS is designed to facilitate the development and evaluation of decentralized AI agents and multi-agent coordination strategies. It features a modular architecture that allows users to define custom agent behaviors, dynamic environment models, and inter-agent messaging protocols. The framework supports physics-based simulation, event-driven execution, and plugin integration for AI algorithms. Users can configure scenarios via YAML or Python, visualize agent interactions, and collect performance metrics through built-in analytics tools. OpenMAS streamlines prototyping in research areas such as swarm intelligence, cooperative robotics, and distributed decision-making.
  • An RL framework offering PPO, DQN training and evaluation tools for developing competitive Pommerman game agents.
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    What is PommerLearn?
    PommerLearn enables researchers and developers to train multi-agent RL bots in the Pommerman game environment. It includes ready-to-use implementations of popular algorithms (PPO, DQN), flexible configuration files for hyperparameters, automatic logging and visualization of training metrics, model checkpointing, and evaluation scripts. Its modular architecture makes it easy to extend with new algorithms, customize environments, and integrate with standard ML libraries such as PyTorch.
  • An open-source Python framework enabling dynamic coordination and communication among multiple AI agents to collaboratively solve tasks.
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    What is Team of AI Agents?
    Team of AI Agents provides a modular architecture to build and deploy multi-agent systems. Each agent operates with distinct roles, utilizing a global memory store and local contexts for knowledge retention. The framework supports asynchronous messaging, tool usage via adapters, and dynamic task reassignment based on agent outcomes. Developers configure agents through YAML or Python scripts, enabling topic specialization, goal hierarchy, and priority handling. It includes built-in metrics for performance evaluation and debugging, facilitating rapid iteration. With extensible plugin architecture, users can integrate custom NLP models, databases, or external APIs. Team of AI Agents accelerates complex workflows by leveraging collective intelligence of specialized agents, making it ideal for research, automation, and simulation environments.
  • VMAS is a modular MARL framework that enables GPU-accelerated multi-agent environment simulation and training with built-in algorithms.
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    What is VMAS?
    VMAS is a comprehensive toolkit for building and training multi-agent systems using deep reinforcement learning. It supports GPU-based parallel simulation of hundreds of environment instances, enabling high-throughput data collection and scalable training. VMAS includes implementations of popular MARL algorithms like PPO, MADDPG, QMIX, and COMA, along with modular policy and environment interfaces for rapid prototyping. The framework facilitates centralized training with decentralized execution (CTDE), offers customizable reward shaping, observation spaces, and callback hooks for logging and visualization. With its modular design, VMAS seamlessly integrates with PyTorch models and external environments, making it ideal for research in cooperative, competitive, and mixed-motive tasks across robotics, traffic control, resource allocation, and game AI scenarios.
  • A ROS-based framework for multi-robot collaboration enabling autonomous task allocation, planning, and coordinated mission execution in teams.
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    What is CASA?
    CASA is designed as a modular, plug-and-play autonomy framework built on the Robot Operating System (ROS) ecosystem. It features a decentralized architecture where each robot runs local planners and behavior tree nodes, publishing to a shared blackboard for world-state updates. Task allocation is handled via auction-based algorithms that assign missions based on robot capabilities and availability. The communication layer uses standard ROS messages over multirobot networks to synchronize agents. Developers can customize mission parameters, integrate sensor drivers, and extend behavior libraries. CASA supports scenario simulation, real-time monitoring, and logging tools. Its extensible design allows research teams to experiment with novel coordination algorithms and deploy seamlessly on diverse robotic platforms, from unmanned ground vehicles to aerial drones.
  • CArtAgO framework offers dynamic artifact-based tools to create, manage, and coordinate complex multi-agent environments seamlessly.
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    What is CArtAgO?
    CArtAgO (Common ARTifact Infrastructure for AGents Open environments) is a lightweight, extensible framework for implementing environment infrastructures in multi-agent systems. It introduces the concept of artifacts: first-class entities representing environment resources with defined operations, observable properties, and event interfaces. Developers define artifact types in Java, register them in environment classes, and expose operations and events for agent consumption. Agents interact with artifacts using standard actions (e.g., createArtifact, observe), receive asynchronous notifications of state changes, and coordinate through shared resources. CArtAgO integrates easily with agent platforms such as Jason, JaCaMo, JADE, and Spring Agent, enabling hybrid system development. The framework provides built-in support for artifact documentation, dynamic loading, and runtime monitoring, facilitating rapid prototyping of complex agent-based applications.
  • An open-source AI agent design studio to visually orchestrate, configure, and deploy multi-agent workflows seamlessly.
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    What is CrewAI Studio?
    CrewAI Studio is a web-based platform that allows developers to design, visualize, and monitor multi-agent AI workflows. Users can configure each agent’s prompts, chain logic, memory settings, and external API integrations via a graphical canvas. The studio connects to popular vector databases, LLM providers, and plugin endpoints. It supports real-time debugging, conversation history tracking, and one-click deployment to custom environments, streamlining the creation of powerful digital assistants.
  • Open-source ROS-based simulator enabling multi-agent autonomous racing with customizable control and realistic vehicle dynamics.
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    What is F1Tenth Two-Agent Simulator?
    The F1Tenth Two-Agent Simulator is a specialized simulation framework built on ROS and Gazebo to emulate two 1/10th scale autonomous vehicles racing or cooperating on custom tracks. It supports realistic tire-model physics, sensor emulation, collision detection, and data logging. Users can plug in their own planning and control algorithms, adjust agent parameters, and run head-to-head scenarios to evaluate performance, safety, and coordination strategies under controlled conditions.
  • A collection of customizable grid-world environments compatible with OpenAI Gym for reinforcement learning algorithm development and testing.
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    What is GridWorldEnvs?
    GridWorldEnvs offers a comprehensive suite of grid-world environments to support the design, testing, and benchmarking of reinforcement learning and multi-agent systems. Users can easily configure grid dimensions, agent start positions, goal locations, obstacles, reward structures, and action spaces. The library includes ready-to-use templates such as classic grid navigation, obstacle avoidance, and cooperative tasks, while also allowing custom scenario definitions via JSON or Python classes. Seamless integration with the OpenAI Gym API means that standard RL algorithms can be applied directly. Additionally, GridWorldEnvs supports single-agent and multi-agent experiments, logging, and visualization utilities for tracking agent performance.
  • Enables multiple AI agents in AWS Bedrock to collaborate, coordinate tasks, and solve complex problems together.
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    What is AWS Bedrock Multi-Agent Collaboration?
    AWS Bedrock Multi-Agent Collaboration is a managed service feature that enables you to orchestrate multiple AI agents powered by foundation models to work together on complex tasks. You configure agent personas with specific roles, define messaging schemas for communication, and set shared memory for context retention. During execution, agents can request data from downstream sources, delegate subtasks, and aggregate each other's outputs. This collaborative approach supports iterative reasoning loops, improves task accuracy, and allows dynamic scaling of agents based on workload. Integrated with AWS console, CLI, and SDKs, the service offers monitoring dashboards to visualize agent interactions and performance metrics, simplifying development and operational oversight of intelligent multi-agent workflows.
  • This Java-based agent framework enables developers to create customizable agents, manage messaging, lifecycles, behaviors, and simulate multi-agent systems.
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    What is JASA?
    JASA provides a comprehensive set of Java libraries for building and running multi-agent system simulations. It supports agent lifecycle management, event scheduling, asynchronous message passing, and environment modeling. Developers can extend core classes to implement custom behaviors, integrate external data sources, and visualize simulation outcomes. The framework’s modular design and clear API documentation facilitate rapid prototyping and scalability, making it suitable for academic research, teaching, and proof-of-concept development in agent-based modeling.
  • Simplified PyTorch implementation of AlphaStar, enabling StarCraft II RL agent training with modular network architecture and self-play.
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    What is mini-AlphaStar?
    mini-AlphaStar demystifies the complex AlphaStar architecture by offering an accessible, open-source PyTorch framework for StarCraft II AI development. It features spatial feature encoders for screen and minimap inputs, non-spatial feature processing, LSTM memory modules, and separate policy and value networks for action selection and state evaluation. Using imitation learning to bootstrap and reinforcement learning with self-play for fine-tuning, it supports environment wrappers compatible with StarCraft II via pysc2, logging through TensorBoard, and configurable hyperparameters. Researchers and students can generate datasets from human gameplay, train models on custom scenarios, evaluate agent performance, and visualize learning curves. The modular codebase enables easy experimentation with network variants, training schedules, and multi-agent setups. Designed for education and prototyping rather than production deployment.
  • A Java-based multi-agent system demonstration using JADE framework to model agent interactions, negotiations, and task coordination.
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    What is Java JADE Multi-Agent System Demo?
    The project uses the JADE (Java Agent DEvelopment) framework to build a multi-agent environment. It defines agents that register with the platform’s AMS and DF, exchange ACL messages, and execute behaviors like cyclic, one-shot, and FSM. Example scenarios include buyer-seller negotiations, contract net protocols, and task allocation. A GUI agent container helps monitor runtime agent states and message flows.
  • A Python framework for building, simulating, and managing multi-agent systems with customizable environments and agent behaviors.
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    What is Multi-Agent Systems?
    Multi-Agent Systems provides a comprehensive toolkit for creating, controlling, and observing interactions among autonomous agents. Developers can define agent classes with custom decision-making logic, set up complex environments with configurable resources and rules, and implement communication channels for information exchange. The framework supports synchronous and asynchronous scheduling, event-driven behaviors, and integrates logging for performance metrics. Users can extend core modules or integrate external AI models to enhance agent intelligence. Visualization tools render simulations in real-time or post-process, helping analyze emergent behaviors and optimize system parameters. From academic research to prototype distributed applications, Multi-Agent Systems simplifies end-to-end multi-agent simulations.
  • An open-source Python simulation environment for training cooperative drone swarm control with multi-agent reinforcement learning.
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    What is Multi-Agent Drone Environment?
    Multi-Agent Drone Environment is a Python package offering a customizable multi-agent simulation for UAV swarms, built on OpenAI Gym and PyBullet. Users define multiple drone agents with kinematic and dynamic models to explore cooperative tasks such as formation flying, target tracking, and obstacle avoidance. The environment supports modular task configuration, realistic collision detection, and sensor emulation, while allowing custom reward functions and decentralized policies. Developers can integrate their own reinforcement learning algorithms, evaluate performance under varied scenarios, and visualize agent trajectories and metrics in real time. Its open-source design encourages community contributions, making it ideal for research, teaching, and prototyping advanced multi-agent control solutions.
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