Comprehensive 動作日誌 Tools for Every Need

Get access to 動作日誌 solutions that address multiple requirements. One-stop resources for streamlined workflows.

動作日誌

  • Gomoku Battle is a Python framework enabling developers to build, test, and pit AI agents in Gomoku games.
    0
    0
    What is Gomoku Battle?
    At its core, Gomoku Battle provides a robust simulation environment where AI agents adhere to a JSON-based protocol to receive board state updates and submit move decisions. Developers can integrate custom strategies by implementing simple Python interfaces, leveraging provided sample bots for reference. The built-in tournament manager automates scheduling of round-robin and elimination matches, while detailed logs capture metrics like win rates, move times, and game histories. Outputs can be exported as CSV or JSON for further statistical analysis. The framework supports parallel execution to accelerate large-scale experiments and can be extended to include custom rule variations or training pipelines, making it ideal for research, education, and competitive AI development.
  • Java-Action-Storage is a LightJason module that logs, stores, and retrieves agent actions for distributed multi-agent applications.
    0
    0
    What is Java-Action-Storage?
    Java-Action-Storage is a core component of the LightJason multi-agent framework designed to handle the end-to-end persistence of agent actions. It defines a generic ActionStorage interface with adapters for popular databases and file systems, supports asynchronous and batched writes, and manages concurrent access from multiple agents. Users can configure storage strategies, query historical action logs, and replay sequences to audit system behavior or recover agent states after failures. The module integrates via simple dependency injection, enabling rapid Adoption in Java-based AI projects.
Featured