RL Collision Avoidance provides a complete pipeline for developing, training, and deploying multi-robot collision avoidance policies. It offers a set of Gym-compatible simulation scenarios where agents learn collision-free navigation through reinforcement learning algorithms. Users can customize environment parameters, leverage GPU acceleration for faster training, and export learned policies. The framework also integrates with ROS for real-world testing, supports pre-trained models for immediate evaluation, and features tools for visualizing agent trajectories and performance metrics.
An AI Football Cup in a Java JADE Environment is an open-source demonstration that leverages the Java Agent DEvelopment Framework (JADE) to simulate a full soccer tournament. It models each player as an autonomous agent with behaviors for movement, ball control, passing, and shooting, coordinating via message passing to implement strategies. The simulator includes referee and coach agents, enforces game rules, and manages tournament brackets. Developers can extend decision-making with custom rules or integrate machine learning modules. This environment illustrates multi-agent communication, teamwork, and dynamic strategy planning within a real-time sports scenario.
AI Football Cup in Java JADE Environment Core Features
The Beer Game Environment provides a discrete-time simulation of a four-stage beer supply chain—retailer, wholesaler, distributor, and manufacturer—exposing an OpenAI Gym interface. Agents receive observations including on-hand inventory, pipeline stock, and incoming orders, then output order quantities. The environment computes per-step costs for inventory holding and backorders, and supports customizable demand distributions and lead times. It integrates seamlessly with popular RL libraries like Stable Baselines3, enabling researchers and educators to benchmark and train algorithms on supply chain optimization tasks.