AgentSimulation is an open-source Python library built on Pygame for simulating multiple autonomous agents in a 2D environment. It allows users to configure agent properties, steering behaviors (seek, flee, wander), collision detection, pathfinding, and interactive rules. With real-time rendering and modular design, it supports rapid prototyping, teaching simulations, and small-scale research in swarm intelligence or multi-agent interactions.
Godot Steering AI Framework is a specialized extension for the Godot game engine that empowers developers to equip NPCs, enemies, and autonomous characters with lifelike movement and decision-making patterns. By exposing a set of prebuilt steering behaviors and combining them through weighted blending, users can achieve smooth path following, dynamic obstacle avoidance, group formation, and responsive pursuit or evasion. The framework simplifies AI-driven navigation, allowing you to focus on gameplay mechanics rather than low-level movement code, and supports both 2D and 3D projects with minimal setup.