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извлечение признаков

  • SeeAct is an open-source framework that uses LLM-based planning and visual perception to enable interactive AI agents.
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    What is SeeAct?
    SeeAct is designed to empower vision-language agents with a two-stage pipeline: a planning module powered by large language models generates subgoals based on observed scenes, and an execution module translates subgoals into environment-specific actions. A perception backbone extracts object and scene features from images or simulations. The modular architecture allows easy replacement of planners or perception networks and supports evaluation on AI2-THOR, Habitat, and custom environments. SeeAct accelerates research on interactive embodied AI by providing end-to-end task decomposition, grounding, and execution.
    SeeAct Core Features
    • LLM-based subgoal planning
    • Visual perception and feature extraction
    • Modular execution pipeline
    • Benchmark tasks on simulated environments
    • Configurable components
    SeeAct Pro & Cons

    The Cons

    Action grounding remains a significant challenge with a notable performance gap compared to oracle grounding.
    Current grounding methods (element attributes, textual choices, image annotation) have error cases leading to failures.
    Success rate on live websites is limited to about half the tasks, indicating room for improvement in robustness and generalization.

    The Pros

    Leverages advanced multimodal large models like GPT-4V for sophisticated web interaction.
    Combines action generation and grounding to effectively perform tasks on live websites.
    Exhibits strong capabilities in speculative planning, content reasoning, and self-correction.
    Openly available as a Python package facilitating ease of use and further development.
    Demonstrated competitive performance in online task completion with a 50% success rate.
    Accepted at a major AI conference (ICML 2024), reflecting validated research contributions.
  • An open-source Python framework featuring Pacman-based AI agents for implementing search, adversarial, and reinforcement learning algorithms.
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    What is Berkeley Pacman Projects?
    The Berkeley Pacman Projects repository offers a modular Python codebase where users build and test AI agents in a Pacman maze. It guides learners through uninformed and informed search (DFS, BFS, A*), adversarial multi-agent search (minimax, alpha-beta pruning), and reinforcement learning (Q-learning with feature extraction). Integrated graphical interfaces visualize agent behavior in real time, while built-in test cases and an autograder verify correctness. By iterating on algorithm implementations, users gain practical experience in state space exploration, heuristic design, adversarial reasoning, and reward-based learning within a unified game framework.
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