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spielbasiertes Lernen

  • An open-source Python framework featuring Pacman-based AI agents for implementing search, adversarial, and reinforcement learning algorithms.
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    What is Berkeley Pacman Projects?
    The Berkeley Pacman Projects repository offers a modular Python codebase where users build and test AI agents in a Pacman maze. It guides learners through uninformed and informed search (DFS, BFS, A*), adversarial multi-agent search (minimax, alpha-beta pruning), and reinforcement learning (Q-learning with feature extraction). Integrated graphical interfaces visualize agent behavior in real time, while built-in test cases and an autograder verify correctness. By iterating on algorithm implementations, users gain practical experience in state space exploration, heuristic design, adversarial reasoning, and reward-based learning within a unified game framework.
    Berkeley Pacman Projects Core Features
    • Uninformed search: depth-first, breadth-first
    • Informed search: uniform-cost, A* with custom heuristics
    • Adversarial search: minimax, alpha-beta pruning
    • Reinforcement learning: Q-learning with feature extractors
    • Graphical Pacman game interface and visualization
    • Integrated autograder and test suite
  • A game-based learning platform tailored to improve cognitive skills and collaboration.
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    What is TCG?
    TCGame is an innovative platform that utilizes game-based learning to enhance cognitive skills and foster collaboration among users. By incorporating interactive and enjoyable activities, users can improve their problem-solving abilities, memory, and teamwork skills. This platform is designed to make learning a fun and effective experience, suitable for various educational settings and user groups.
  • An RL environment simulating multiple cooperative and competitive agent miners collecting resources in a grid-based world for multi-agent learning.
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    What is Multi-Agent Miners?
    Multi-Agent Miners offers a grid-world environment where multiple autonomous miner agents navigate, dig, and collect resources while interacting with each other. It supports configurable map sizes, agent counts, and reward structures, allowing users to create competitive or cooperative scenarios. The framework integrates with popular RL libraries via PettingZoo, providing standardized APIs for reset, step, and render functions. Visualization modes and logging support help analyze behaviors and outcomes, making it ideal for research, education, and algorithm benchmarking in multi-agent reinforcement learning.
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