Comprehensive réglage des hyperparamètres Tools for Every Need

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réglage des hyperparamètres

  • An RL framework offering PPO, DQN training and evaluation tools for developing competitive Pommerman game agents.
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    What is PommerLearn?
    PommerLearn enables researchers and developers to train multi-agent RL bots in the Pommerman game environment. It includes ready-to-use implementations of popular algorithms (PPO, DQN), flexible configuration files for hyperparameters, automatic logging and visualization of training metrics, model checkpointing, and evaluation scripts. Its modular architecture makes it easy to extend with new algorithms, customize environments, and integrate with standard ML libraries such as PyTorch.
  • Vanilla Agents provides ready-to-use implementations of DQN, PPO, and A2C RL agents with customizable training pipelines.
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    What is Vanilla Agents?
    Vanilla Agents is a lightweight PyTorch-based framework that delivers modular and extensible implementations of core reinforcement learning agents. It supports algorithms like DQN, Double DQN, PPO, and A2C, with pluggable environment wrappers compatible with OpenAI Gym. Users can configure hyperparameters, log training metrics, save checkpoints, and visualize learning curves. The codebase is organized for clarity, making it ideal for research prototyping, educational use, and benchmarking new ideas in RL.
  • Acme is a modular reinforcement learning framework offering reusable agent components and efficient distributed training pipelines.
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    What is Acme?
    Acme is a Python-based framework that simplifies the development and evaluation of reinforcement learning agents. It offers a collection of prebuilt agent implementations (e.g., DQN, PPO, SAC), environment wrappers, replay buffers, and distributed execution engines. Researchers can mix and match components to prototype new algorithms, monitor training metrics with built-in logging, and leverage scalable distributed pipelines for large-scale experiments. Acme integrates with TensorFlow and JAX, supports custom environments via OpenAI Gym interfaces, and includes utilities for checkpointing, evaluation, and hyperparameter configuration.
  • An AI-powered trading agent using deep reinforcement learning to optimize stock and crypto trading strategies in live markets.
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    What is Deep Trading Agent?
    Deep Trading Agent provides a complete pipeline for algorithmic trading: data ingestion, environment simulation compliant with OpenAI Gym, deep RL model training (e.g., DQN, PPO, A2C), performance visualization, backtesting on historical data, and live deployment through broker API connectors. Users can define custom reward metrics, tune hyperparameters, and monitor agent performance in real time. The modular architecture supports stocks, forex, and cryptocurrency markets and allows seamless extension to new asset classes.
  • Python-based RL framework implementing deep Q-learning to train an AI agent for Chrome's offline dinosaur game.
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    What is Dino Reinforcement Learning?
    Dino Reinforcement Learning offers a comprehensive toolkit for training an AI agent to play the Chrome dinosaur game via reinforcement learning. By integrating with a headless Chrome instance through Selenium, it captures real-time game frames and processes them into state representations optimized for deep Q-network inputs. The framework includes modules for replay memory, epsilon-greedy exploration, convolutional neural network models, and training loops with customizable hyperparameters. Users can monitor training progress via console logs and save checkpoints for later evaluation. Post-training, the agent can be deployed to play live games autonomously or benchmarked against different model architectures. The modular design allows easy substitution of RL algorithms, making it a flexible platform for experimentation.
  • Open source TensorFlow-based Deep Q-Network agent that learns to play Atari Breakout using experience replay and target networks.
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    What is DQN-Deep-Q-Network-Atari-Breakout-TensorFlow?
    DQN-Deep-Q-Network-Atari-Breakout-TensorFlow provides a complete implementation of the DQN algorithm tailored for the Atari Breakout environment. It uses a convolutional neural network to approximate Q-values, applies experience replay to break correlations between sequential observations, and employs a periodically updated target network to stabilize training. The agent follows an epsilon-greedy policy for exploration and can be trained from scratch on raw pixel input. The repository includes configuration files, training scripts to monitor reward growth over episodes, evaluation scripts to test trained models, and TensorBoard utilities for visualizing training metrics. Users can adjust hyperparameters such as learning rate, replay buffer size, and batch size to experiment with different setups.
  • An open-source Python framework enabling design, training, and evaluation of cooperative and competitive multi-agent reinforcement learning systems.
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    What is MultiAgentSystems?
    MultiAgentSystems is designed to simplify the process of building and evaluating multi-agent reinforcement learning (MARL) applications. The platform includes implementations of state-of-the-art algorithms like MADDPG, QMIX, VDN, and centralized training with decentralized execution. It features modular environment wrappers compatible with OpenAI Gym, communication protocols for agent interaction, and logging utilities to track metrics such as reward shaping and convergence rates. Researchers can customize agent architectures, tune hyperparameters, and simulate settings including cooperative navigation, resource allocation, and adversarial games. With built-in support for PyTorch, GPU acceleration, and TensorBoard integration, MultiAgentSystems accelerates experimentation and benchmarking in collaborative and competitive multi-agent domains.
  • A Python framework enabling the design, simulation, and reinforcement learning of cooperative multi-agent systems.
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    What is MultiAgentModel?
    MultiAgentModel provides a unified API to define custom environments and agent classes for multi-agent scenarios. Developers can specify observation and action spaces, reward structures, and communication channels. Built-in support for popular RL algorithms like PPO, DQN, and A2C allows training with minimal configuration. Real-time visualization tools help monitor agent interactions and performance metrics. The modular architecture ensures easy integration of new algorithms and custom modules. It also includes a flexible configuration system for hyperparameter tuning, logging utilities for experiment tracking, and compatibility with OpenAI Gym environments for seamless portability. Users can collaborate on shared environments and replay logged sessions for analysis.
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