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replay de experiência

  • Open source TensorFlow-based Deep Q-Network agent that learns to play Atari Breakout using experience replay and target networks.
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    What is DQN-Deep-Q-Network-Atari-Breakout-TensorFlow?
    DQN-Deep-Q-Network-Atari-Breakout-TensorFlow provides a complete implementation of the DQN algorithm tailored for the Atari Breakout environment. It uses a convolutional neural network to approximate Q-values, applies experience replay to break correlations between sequential observations, and employs a periodically updated target network to stabilize training. The agent follows an epsilon-greedy policy for exploration and can be trained from scratch on raw pixel input. The repository includes configuration files, training scripts to monitor reward growth over episodes, evaluation scripts to test trained models, and TensorBoard utilities for visualizing training metrics. Users can adjust hyperparameters such as learning rate, replay buffer size, and batch size to experiment with different setups.
    DQN-Deep-Q-Network-Atari-Breakout-TensorFlow Core Features
    • Deep Q-Network implementation
    • Experience replay buffer
    • Target network updates
    • Epsilon-greedy exploration
    • TensorBoard visualization
  • HFO_DQN is a reinforcement learning framework that applies Deep Q-Network to train soccer agents in RoboCup Half Field Offense environment.
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    What is HFO_DQN?
    HFO_DQN combines Python and TensorFlow to deliver a complete pipeline for training soccer agents using Deep Q-Networks. Users can clone the repository, install dependencies including the HFO simulator and Python libraries, and configure training parameters in YAML files. The framework implements experience replay, target network updates, epsilon-greedy exploration, and reward shaping tailored for the half field offense domain. It features scripts for agent training, performance logging, evaluation matches, and plotting results. Modular code structure allows integration of custom neural network architectures, alternative RL algorithms, and multi-agent coordination strategies. Outputs include trained models, performance metrics, and behavior visualizations, facilitating research in reinforcement learning and multi-agent systems.
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