Comprehensive Multi-Agenten-Simulation Tools for Every Need

Get access to Multi-Agenten-Simulation solutions that address multiple requirements. One-stop resources for streamlined workflows.

Multi-Agenten-Simulation

  • A Unity ML-Agents based environment for training cooperative multi-agent inspection tasks in customizable 3D virtual scenarios.
    0
    0
    What is Multi-Agent Inspection Simulation?
    Multi-Agent Inspection Simulation provides a comprehensive framework for simulating and training multiple autonomous agents to perform inspection tasks cooperatively within Unity 3D environments. It integrates with the Unity ML-Agents toolkit, offering configurable scenes with inspection targets, adjustable reward functions, and agent behavior parameters. Researchers can script custom environments, define the number of agents, and set training curricula via Python APIs. The package supports parallel training sessions, TensorBoard logging, and customizable observations including raycasts, camera feeds, and positional data. By adjusting hyperparameters and environment complexity, users can benchmark reinforcement learning algorithms on coverage, efficiency, and coordination metrics. The open-source codebase encourages extension for robotics prototyping, cooperative AI research, and educational demonstrations in multi-agent systems.
  • A Python-based framework enabling creation and simulation of AI-driven agents with customizable behaviors and environments.
    0
    0
    What is Multi Agent Simulation?
    Multi Agent Simulation offers a flexible API to define Agent classes with custom sensors, actuators, and decision logic. Users configure environments with obstacles, resources, and communication protocols, then run step-based or real-time simulation loops. Built-in logging, event scheduling, and Matplotlib integration help track agent states and visualize results. The modular design allows easy extension with new behaviors, environments, and performance optimizations, making it ideal for academic research, educational purposes, and prototyping multi-agent scenarios.
  • A reinforcement learning framework for training collision-free multi-robot navigation policies in simulated environments.
    0
    0
    What is NavGround Learning?
    NavGround Learning provides a comprehensive toolkit for developing and benchmarking reinforcement learning agents in navigation tasks. It supports multi-agent simulation, collision modeling, and customizable sensors and actuators. Users can select from predefined policy templates or implement custom architectures, train with state-of-the-art RL algorithms, and visualize performance metrics. Its integration with OpenAI Gym and Stable Baselines3 simplifies experiment management, while built-in logging and visualization tools allow in-depth analysis of agent behavior and training dynamics.
  • Pits and Orbs offers a multi-agent grid-world environment where AI agents avoid pitfalls, collect orbs, and compete in turn-based scenarios.
    0
    0
    What is Pits and Orbs?
    Pits and Orbs is an open-source reinforcement learning environment implemented in Python, offering a turn-based multi-agent grid-world where agents pursue objectives and face environmental hazards. Each agent must navigate a customizable grid, avoid randomly placed pits that penalize or terminate episodes, and collect orbs for positive rewards. The environment supports both competitive and cooperative modes, enabling researchers to explore varied learning scenarios. Its simple API integrates seamlessly with popular RL libraries like Stable Baselines or RLlib. Key features include adjustable grid dimensions, dynamic pit and orb distributions, configurable reward structures, and optional logging for training analysis.
  • AgentSimulation is a Python framework for real-time 2D autonomous agent simulation with customizable steering behaviors.
    0
    0
    What is AgentSimulation?
    AgentSimulation is an open-source Python library built on Pygame for simulating multiple autonomous agents in a 2D environment. It allows users to configure agent properties, steering behaviors (seek, flee, wander), collision detection, pathfinding, and interactive rules. With real-time rendering and modular design, it supports rapid prototyping, teaching simulations, and small-scale research in swarm intelligence or multi-agent interactions.
Featured