Comprehensive MADDPG Tools for Every Need

Get access to MADDPG solutions that address multiple requirements. One-stop resources for streamlined workflows.

MADDPG

  • SoccerAgent uses multi-agent reinforcement learning to train AI players for realistic soccer simulations and strategy optimization.
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    What is SoccerAgent?
    SoccerAgent is a specialized AI framework designed for developing and training autonomous soccer agents using state-of-the-art multi-agent reinforcement learning (MARL) techniques. It simulates realistic soccer matches in 2D or 3D environments, offering tools to define reward functions, customize player attributes, and implement tactical strategies. Users can integrate popular RL algorithms (such as PPO, DDPG, and MADDPG) via built-in modules, monitor training progress through dashboards, and visualize agent behaviors in real time. The framework supports scenario-based training for offense, defense, and coordination protocols. With an extensible codebase and detailed documentation, SoccerAgent empowers researchers and developers to analyze team dynamics and refine AI-driven gameplay strategies for academic and commercial projects.
  • VMAS is a modular MARL framework that enables GPU-accelerated multi-agent environment simulation and training with built-in algorithms.
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    What is VMAS?
    VMAS is a comprehensive toolkit for building and training multi-agent systems using deep reinforcement learning. It supports GPU-based parallel simulation of hundreds of environment instances, enabling high-throughput data collection and scalable training. VMAS includes implementations of popular MARL algorithms like PPO, MADDPG, QMIX, and COMA, along with modular policy and environment interfaces for rapid prototyping. The framework facilitates centralized training with decentralized execution (CTDE), offers customizable reward shaping, observation spaces, and callback hooks for logging and visualization. With its modular design, VMAS seamlessly integrates with PyTorch models and external environments, making it ideal for research in cooperative, competitive, and mixed-motive tasks across robotics, traffic control, resource allocation, and game AI scenarios.
  • An open-source framework for training and evaluating cooperative and competitive multi-agent reinforcement learning algorithms across diverse environments.
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    What is Multi-Agent Reinforcement Learning?
    Multi-Agent Reinforcement Learning by alaamoheb is a comprehensive open-source library designed to facilitate the development, training, and evaluation of multiple agents acting in shared environments. It includes modular implementations of value-based and policy-based algorithms such as DQN, PPO, MADDPG, and more. The repository supports integration with OpenAI Gym, Unity ML-Agents, and the StarCraft Multi-Agent Challenge, allowing users to experiment in both research and real-world inspired scenarios. With configurable YAML-based experiment setups, logging utilities, and visualization tools, practitioners can monitor learning curves, tune hyperparameters, and compare different algorithms. This framework accelerates experimentation in cooperative, competitive, and mixed multi-agent tasks, streamlining reproducible research and benchmarking.
  • A Python-based multi-agent reinforcement learning framework for developing and simulating cooperative and competitive AI agent environments.
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    What is Multiagent_system?
    Multiagent_system offers a comprehensive toolkit for constructing and managing multi-agent environments. Users can define custom simulation scenarios, specify agent behaviors, and leverage pre-implemented algorithms such as DQN, PPO, and MADDPG. The framework supports synchronous and asynchronous training, enabling agents to interact concurrently or in turn-based setups. Built-in communication modules facilitate message passing between agents for cooperative strategies. Experiment configuration is streamlined via YAML files, and results are logged automatically to CSV or TensorBoard. Visualization scripts help interpret agent trajectories, reward evolution, and communication patterns. Designed for research and production workflows, Multiagent_system seamlessly scales from single-machine prototypes to distributed training on GPU clusters.
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