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journalisation des performances

  • Connects X-Plane flight simulator with OpenAI Gym to train reinforcement learning agents for realistic aircraft control via Python.
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    What is GYM_XPLANE_ML?
    GYM_XPLANE_ML wraps the X-Plane flight simulator as an OpenAI Gym environment, exposing throttle, elevator, aileron and rudder controls as action spaces and flight parameters like altitude, speed, and orientation as observations. Users can script training workflows in Python, select predefined scenarios or customize waypoints, weather conditions, and aircraft models. The library handles low-latency communication with X-Plane, runs episodes in synchronous mode, logs performance metrics, and supports real-time rendering for debugging. It enables iterative development of ML-driven autopilots and experimental RL algorithms in a high-fidelity flight environment.
  • Python framework for building advanced retrieval-augmented generation pipelines with customizable retrievers and LLM integration.
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    What is Advanced_RAG?
    Advanced_RAG provides a modular pipeline for retrieval-augmented generation tasks, including document loaders, vector index builders, and chain managers. Users can configure different vector databases (FAISS, Pinecone), customize retriever strategies (similarity search, hybrid search), and plug in any LLM to generate contextual answers. It also supports evaluation metrics and logging for performance tuning and is designed for scalability and extensibility in production environments.
  • An AI agent that uses Minimax and Monte Carlo Tree Search to optimize tile placement and scoring in Azul.
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    What is Azul Game AI Agent?
    Azul Game AI Agent is a specialized AI solution for the Azul board game competition. Implemented in Python, it models game state, applies Minimax search for deterministic pruning, and leverages Monte Carlo Tree Search to explore stochastic outcomes. The agent uses custom heuristics to evaluate board positions, prioritizing tile placement patterns that yield high points. It supports head-to-head tournament mode, batch simulations, and result logging for performance analysis. Users can tweak algorithm parameters, integrate with custom game environments, and visualize decision trees to understand move selection.
  • HexaBot is an AI agent platform for building autonomous agents with integrated memory, workflow pipelines, and plugin integrations.
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    What is HexaBot?
    HexaBot is designed to simplify the development and deployment of intelligent autonomous agents. It provides modular workflow pipelines that break complex tasks into manageable steps, along with persistent memory stores to retain context across sessions. Developers can connect agents to external APIs, databases, and third-party services through a plugin ecosystem. Real-time monitoring and logging ensure visibility into agent behavior, while SDKs for Python and JavaScript enable rapid integration into existing applications. HexaBot’s scalable infrastructure handles high concurrency and supports versioned deployments for reliable production use.
  • MAPF_G2RL is a Python framework training deep reinforcement learning agents for efficient multi-agent path finding on graphs.
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    What is MAPF_G2RL?
    MAPF_G2RL is an open-source research framework that bridges graph theory and deep reinforcement learning to tackle the multi-agent path finding (MAPF) problem. It encodes nodes and edges into vector representations, defines spatial and collision-aware reward functions, and supports various RL algorithms such as DQN, PPO, and A2C. The framework automates scenario creation by generating random graphs or importing real-world maps, and orchestrates training loops that optimize policies for multiple agents simultaneously. After learning, agents are evaluated in simulated environments to measure path optimality, makespan, and success rates. Its modular design allows researchers to extend core components, integrate new MARL techniques, and benchmark against classical solvers.
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