Comprehensive game theory Tools for Every Need

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game theory

  • OpenSpiel provides a library of environments and algorithms for research in reinforcement learning and game theoretic planning.
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    What is OpenSpiel?
    OpenSpiel is a research framework that provides a wide range of environments (from simple matrix games to complex board games such as Chess, Go, and Poker) and implements various reinforcement learning and search algorithms (e.g., value iteration, policy gradient methods, MCTS). Its modular C++ core and Python bindings allow users to plug in custom algorithms, define new games, and compare performance across standard benchmarks. Designed for extensibility, it supports single and multi-agent settings, enabling study of cooperative and competitive scenarios. Researchers leverage OpenSpiel to prototype algorithms quickly, run large-scale experiments, and share reproducible code.
  • A Python framework that orchestrates and pits customizable AI agents against each other in simulated strategic battles.
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    What is Colosseum Agent Battles?
    Colosseum Agent Battles provides a modular Python SDK for constructing AI agent competitions in customizable arenas. Users can define environments with specific terrain, resources, and rulesets, then implement agent strategies via a standardized interface. The framework manages battle scheduling, referee logic, and real-time logging of agent actions and outcomes. It includes tools for running tournaments, tracking win/loss statistics, and visualizing agent performance through charts. Developers can integrate with popular machine learning libraries to train agents, export battle data for analysis, and extend referee modules to enforce custom rules. Ultimately, it streamlines the benchmarking of AI strategies in head-to-head contests. It also supports logging in JSON and CSV formats for downstream analytics.
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