MAPF_G2RL is an open-source research framework that bridges graph theory and deep reinforcement learning to tackle the multi-agent path finding (MAPF) problem. It encodes nodes and edges into vector representations, defines spatial and collision-aware reward functions, and supports various RL algorithms such as DQN, PPO, and A2C. The framework automates scenario creation by generating random graphs or importing real-world maps, and orchestrates training loops that optimize policies for multiple agents simultaneously. After learning, agents are evaluated in simulated environments to measure path optimality, makespan, and success rates. Its modular design allows researchers to extend core components, integrate new MARL techniques, and benchmark against classical solvers.
RL Shooter is a Python-based framework that integrates ViZDoom with OpenAI Gym APIs to create a flexible reinforcement learning environment for FPS games. Users can define custom scenarios, maps, and reward structures to train agents on navigation, target detection, and shooting tasks. With configurable observation frames, action spaces, and logging facilities, it supports popular deep RL libraries such as Stable Baselines and RLlib, enabling clear performance tracking and reproducibility across experiments.