Comprehensive experience replay Tools for Every Need

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experience replay

  • An open-source framework enabling training, deployment, and evaluation of multi-agent reinforcement learning models for cooperative and competitive tasks.
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    What is NKC Multi-Agent Models?
    NKC Multi-Agent Models provides researchers and developers with a comprehensive toolkit for designing, training, and evaluating multi-agent reinforcement learning systems. It features a modular architecture where users define custom agent policies, environment dynamics, and reward structures. Seamless integration with OpenAI Gym allows for rapid prototyping, while support for TensorFlow and PyTorch enables flexibility in selecting learning backends. The framework includes utilities for experience replay, centralized training with decentralized execution, and distributed training across multiple GPUs. Extensive logging and visualization modules capture performance metrics, facilitating benchmarking and hyperparameter tuning. By simplifying the setup of cooperative, competitive, and mixed-motive scenarios, NKC Multi-Agent Models accelerates experimentation in domains such as autonomous vehicles, robotic swarms, and game AI.
  • Dead-simple self-learning is a Python library providing simple APIs for building, training, and evaluating reinforcement learning agents.
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    What is dead-simple-self-learning?
    Dead-simple self-learning offers developers a dead-simple approach to create and train reinforcement learning agents in Python. The framework abstracts core RL components, such as environment wrappers, policy modules, and experience buffers, into concise interfaces. Users can quickly initialize environments, define custom policies using familiar PyTorch or TensorFlow backends, and execute training loops with built-in logging and checkpointing. The library supports on-policy and off-policy algorithms, enabling flexible experimentation with Q-learning, policy gradients, and actor-critic methods. By reducing boilerplate code, dead-simple self-learning allows practitioners, educators, and researchers to prototype algorithms, test hypotheses, and visualize agent performance with minimal configuration. Its modular design also facilitates integration with existing ML stacks and custom environments.
  • Open source TensorFlow-based Deep Q-Network agent that learns to play Atari Breakout using experience replay and target networks.
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    What is DQN-Deep-Q-Network-Atari-Breakout-TensorFlow?
    DQN-Deep-Q-Network-Atari-Breakout-TensorFlow provides a complete implementation of the DQN algorithm tailored for the Atari Breakout environment. It uses a convolutional neural network to approximate Q-values, applies experience replay to break correlations between sequential observations, and employs a periodically updated target network to stabilize training. The agent follows an epsilon-greedy policy for exploration and can be trained from scratch on raw pixel input. The repository includes configuration files, training scripts to monitor reward growth over episodes, evaluation scripts to test trained models, and TensorBoard utilities for visualizing training metrics. Users can adjust hyperparameters such as learning rate, replay buffer size, and batch size to experiment with different setups.
  • HFO_DQN is a reinforcement learning framework that applies Deep Q-Network to train soccer agents in RoboCup Half Field Offense environment.
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    What is HFO_DQN?
    HFO_DQN combines Python and TensorFlow to deliver a complete pipeline for training soccer agents using Deep Q-Networks. Users can clone the repository, install dependencies including the HFO simulator and Python libraries, and configure training parameters in YAML files. The framework implements experience replay, target network updates, epsilon-greedy exploration, and reward shaping tailored for the half field offense domain. It features scripts for agent training, performance logging, evaluation matches, and plotting results. Modular code structure allows integration of custom neural network architectures, alternative RL algorithms, and multi-agent coordination strategies. Outputs include trained models, performance metrics, and behavior visualizations, facilitating research in reinforcement learning and multi-agent systems.
  • Trainable Agents is a Python framework enabling fine-tuning and interactive training of AI agents on custom tasks via human feedback.
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    What is Trainable Agents?
    Trainable Agents is designed as a modular, extensible toolkit for rapid development and training of AI agents powered by state-of-the-art large language models. The framework abstracts core components such as interaction environments, policy interfaces, and feedback loops, enabling developers to define tasks, supply demonstrations, and implement reward functions effortlessly. With built-in support for OpenAI GPT and Anthropic Claude, the library facilitates experience replay, batch training, and performance evaluation. Trainable Agents also includes utilities for logging, metrics tracking, and exporting trained policies for deployment. Whether building conversational bots, automating workflows, or conducting research, this framework streamlines the entire lifecycle from prototyping to production in a unified Python package.
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