AIpacman is an open-source Python project that simulates the Pac-Man game environment for AI experimentation. Users can choose from built-in agents or implement custom ones using search algorithms like DFS, BFS, A*, UCS; adversarial methods such as Minimax with Alpha-Beta pruning and Expectimax; or reinforcement learning techniques like Q-Learning. The framework provides configurable mazes, performance logging, visualization of agent decision-making, and a command-line interface for running matches and comparing scores. It is designed to facilitate educational lessons, research benchmarks, and hobbyist projects in AI and game development.
Pacman AI offers a fully functional Python-based environment and agent framework for the classic Pacman game. The project implements key reinforcement learning algorithms—Q-learning and value iteration—to allow the agent to learn optimal policies for pill collection, maze navigation, and ghost avoidance. Users can define custom reward functions and adjust hyperparameters such as learning rate, discount factor, and exploration strategy. The framework supports metric logging, performance visualization, and reproducible experiment setups. It is designed for easy extension, letting researchers and students integrate new algorithms or neural network-based learning approaches and benchmark them against baseline grid-based methods within the Pacman domain.
Artifactory is an advanced AI-driven tool designed to streamline the creation of game assets. It provides swift generation of diverse game components such as characters, icons, and backgrounds, empowering game developers with rapid prototyping capabilities. The platform is trusted by leading industry professionals and ensures that high-quality assets are readily available in minimal time. Through its intuitive interface and powerful AI, Artifactory transforms the traditionally time-consuming process of asset creation into a quick and enjoyable task.