Comprehensive desenvolvimento de IA para jogos Tools for Every Need

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desenvolvimento de IA para jogos

  • RL Shooter provides a customizable Doom-based reinforcement learning environment for training AI agents to navigate and shoot targets.
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    What is RL Shooter?
    RL Shooter is a Python-based framework that integrates ViZDoom with OpenAI Gym APIs to create a flexible reinforcement learning environment for FPS games. Users can define custom scenarios, maps, and reward structures to train agents on navigation, target detection, and shooting tasks. With configurable observation frames, action spaces, and logging facilities, it supports popular deep RL libraries such as Stable Baselines and RLlib, enabling clear performance tracking and reproducibility across experiments.
    RL Shooter Core Features
    • Customizable FPS scenarios on ViZDoom
    • Visual frame observation streams
    • Configurable reward functions
    • Adjustable action space definitions
    • OpenAI Gym API compatibility
    • Frame skipping and FPS control
    • Logging and TensorBoard support
  • An open-source Python framework that orchestrates multiple AI agents for task decomposition, role assignment, and collaborative problem-solving.
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    What is Team Coordination?
    Team Coordination is a lightweight Python library designed to simplify the orchestration of multiple AI agents working together on complex tasks. By defining specialized agent roles—such as planners, executors, evaluators, or communicators—users can decompose a high-level objective into manageable sub-tasks, delegate them to individual agents, and facilitate structured communication between them. The framework handles asynchronous execution, protocol routing, and result aggregation, allowing teams of AI agents to collaborate efficiently. Its plugin system supports integration with popular LLMs, APIs, and custom logic, making it ideal for applications in automated customer service, research, game AI, and data processing pipelines. With clear abstractions and extensible components, Team Coordination accelerates the development of scalable multi-agent workflows.
  • HFO_DQN is a reinforcement learning framework that applies Deep Q-Network to train soccer agents in RoboCup Half Field Offense environment.
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    What is HFO_DQN?
    HFO_DQN combines Python and TensorFlow to deliver a complete pipeline for training soccer agents using Deep Q-Networks. Users can clone the repository, install dependencies including the HFO simulator and Python libraries, and configure training parameters in YAML files. The framework implements experience replay, target network updates, epsilon-greedy exploration, and reward shaping tailored for the half field offense domain. It features scripts for agent training, performance logging, evaluation matches, and plotting results. Modular code structure allows integration of custom neural network architectures, alternative RL algorithms, and multi-agent coordination strategies. Outputs include trained models, performance metrics, and behavior visualizations, facilitating research in reinforcement learning and multi-agent systems.
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