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benutzerdefiniertes Agentenverhalten

  • A Go library to create and simulate concurrent AI agents with sensors, actuators, and messaging for complex multi-agent environments.
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    What is multiagent-golang?
    multiagent-golang provides a structured approach to building multi-agent systems in Go. It introduces an Agent abstraction where each agent can be equipped with various sensors to perceive its environment and actuators to take actions. Agents run concurrently using Go routines and communicate through dedicated messaging channels. The framework also includes an environment simulation layer to handle events, manage the agent lifecycle, and track state changes. Developers can easily extend or customize agent behaviors, configure simulation parameters, and integrate additional modules for logging or analytics. It streamlines the creation of scalable, concurrent simulations for research and prototyping.
    multiagent-golang Core Features
    • Agent abstraction with sensors and actuators
    • Concurrent agent execution using Go routines
    • Inter-agent messaging channels
    • Environment simulation and event handling
    • Agent lifecycle and behavior configuration
    • Lightweight and modular design
  • OpenMAS is an open-source multi-agent simulation platform providing customizable agent behaviors, dynamic environments, and decentralized communication protocols.
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    What is OpenMAS?
    OpenMAS is designed to facilitate the development and evaluation of decentralized AI agents and multi-agent coordination strategies. It features a modular architecture that allows users to define custom agent behaviors, dynamic environment models, and inter-agent messaging protocols. The framework supports physics-based simulation, event-driven execution, and plugin integration for AI algorithms. Users can configure scenarios via YAML or Python, visualize agent interactions, and collect performance metrics through built-in analytics tools. OpenMAS streamlines prototyping in research areas such as swarm intelligence, cooperative robotics, and distributed decision-making.
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