Comprehensive benchmarking AI Tools for Every Need

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benchmarking AI

  • A lightweight Python library for creating customizable 2D grid environments to train and test reinforcement learning agents.
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    What is Simple Playgrounds?
    Simple Playgrounds provides a modular platform for building interactive 2D grid environments where agents can navigate mazes, interact with objects, and complete tasks. Users define environment layouts, object behaviors, and reward functions via simple YAML or Python scripts. The integrated Pygame renderer delivers real-time visualization, while a step-based API ensures seamless integration with reinforcement learning libraries like Stable Baselines3. With support for multi-agent setups, collision detection, and customizable physics parameters, Simple Playgrounds streamlines the prototyping, benchmarking, and educational demonstration of AI algorithms.
  • A benchmarking framework to evaluate AI agents' continuous learning capabilities across diverse tasks with memory, adaptation modules.
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    What is LifelongAgentBench?
    LifelongAgentBench is designed to simulate real-world continuous learning environments, enabling developers to test AI agents across a sequence of evolving tasks. The framework offers a plug-and-play API to define new scenarios, load datasets, and configure memory management policies. Built-in evaluation modules compute metrics like forward transfer, backward transfer, forgetting rate, and cumulative performance. Users can deploy baseline implementations or integrate proprietary agents, facilitating direct comparison under identical settings. Results are exported as standardized reports, featuring interactive plots and tables. The modular architecture supports extensions with custom dataloaders, metrics, and visualization plugins, ensuring researchers and engineers can adapt the platform to varied application domains.
  • Implements decentralized multi-agent DDPG reinforcement learning using PyTorch and Unity ML-Agents for collaborative agent training.
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    What is Multi-Agent DDPG with PyTorch & Unity ML-Agents?
    This open-source project delivers a complete multi-agent reinforcement learning framework built on PyTorch and Unity ML-Agents. It offers decentralized DDPG algorithms, environment wrappers, and training scripts. Users can configure agent policies, critic networks, replay buffers, and parallel training workers. Logging hooks allow TensorBoard monitoring, while modular code supports custom reward functions and environment parameters. The repository includes sample Unity scenes demonstrating collaborative navigation tasks, making it ideal for extending and benchmarking multi-agent scenarios in simulation.
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