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사용자 정의 에이전트 행동

  • This Java-based agent framework enables developers to create customizable agents, manage messaging, lifecycles, behaviors, and simulate multi-agent systems.
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    What is JASA?
    JASA provides a comprehensive set of Java libraries for building and running multi-agent system simulations. It supports agent lifecycle management, event scheduling, asynchronous message passing, and environment modeling. Developers can extend core classes to implement custom behaviors, integrate external data sources, and visualize simulation outcomes. The framework’s modular design and clear API documentation facilitate rapid prototyping and scalability, making it suitable for academic research, teaching, and proof-of-concept development in agent-based modeling.
  • An interactive agent-based ecological simulation using Mesa to model predator-prey population dynamics with visualization and parameter controls.
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    What is Mesa Predator-Prey Model?
    The Mesa Predator-Prey Model is an open-source, Python-based implementation of the classic Lotka-Volterra predator-prey system, built atop the Mesa agent-based modeling framework. It simulates individual predator and prey agents moving and interacting on a grid where prey reproduce and predators hunt for food to survive. Users can configure initial populations, reproduction probabilities, energy consumption, and other environmental parameters through a web-based interface. The simulation provides real-time visualizations, including heatmaps and population curves, and logs data for post-run analysis. Researchers, educators, and students can extend the model by customizing agent behaviors, adding new species, or integrating complex ecological rules. The project is designed for ease of use, rapid prototyping, and educational demonstrations of emergent ecological dynamics.
  • A Go library to create and simulate concurrent AI agents with sensors, actuators, and messaging for complex multi-agent environments.
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    What is multiagent-golang?
    multiagent-golang provides a structured approach to building multi-agent systems in Go. It introduces an Agent abstraction where each agent can be equipped with various sensors to perceive its environment and actuators to take actions. Agents run concurrently using Go routines and communicate through dedicated messaging channels. The framework also includes an environment simulation layer to handle events, manage the agent lifecycle, and track state changes. Developers can easily extend or customize agent behaviors, configure simulation parameters, and integrate additional modules for logging or analytics. It streamlines the creation of scalable, concurrent simulations for research and prototyping.
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