- Step 1: Clone the MCP Unreal Server repository from GitHub
- Step 2: Install dependencies using pip install -r requirements.txt
- Step 3: Configure multicast network settings in server.py if needed
- Step 4: Start the server with python -m src.mcp_server_unreal.server
- Step 5: Connect clients to the server using multicast address and port
- Step 6: Use API calls to connect to Unreal nodes and execute Python scripts