StarCraft II Reinforcement Learning Agent

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This open-source agent employs Proximal Policy Optimization (PPO) to train neural networks that control units in StarCraft II. It integrates with DeepMind's PySC2 interface to observe game states, make strategic decisions, and execute actions in real-time. The modular codebase supports custom network architectures, multi-processing for parallel training, and extensive configuration of hyperparameters, facilitating rapid experimentation and benchmarking of reinforcement learning algorithms within the SC2 environment.
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StarCraft II Reinforcement Learning Agent

StarCraft II Reinforcement Learning Agent

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0
StarCraft II Reinforcement Learning Agent
This open-source agent employs Proximal Policy Optimization (PPO) to train neural networks that control units in StarCraft II. It integrates with DeepMind's PySC2 interface to observe game states, make strategic decisions, and execute actions in real-time. The modular codebase supports custom network architectures, multi-processing for parallel training, and extensive configuration of hyperparameters, facilitating rapid experimentation and benchmarking of reinforcement learning algorithms within the SC2 environment.
Added on:
Social & Email:
Platform:
May 18 2025
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What is StarCraft II Reinforcement Learning Agent?

This repository provides an end-to-end reinforcement learning framework for StarCraft II gameplay research. The core agent uses Proximal Policy Optimization (PPO) to learn policy networks that interpret observation data from the PySC2 environment and output precise in-game actions. Developers can configure neural network layers, reward shaping, and training schedules to optimize performance. The system supports multiprocessing for efficient sample collection, logging utilities for monitoring training curves, and evaluation scripts for running trained policies against scripted or built-in AI opponents. The codebase is written in Python and leverages TensorFlow for model definition and optimization. Users can extend components such as custom reward functions, state preprocessing, or network architectures to suit specific research objectives.

Who will use StarCraft II Reinforcement Learning Agent?

  • Reinforcement learning researchers
  • Game AI developers
  • Educators in AI and gaming
  • Hobbyists and students exploring RL

How to use the StarCraft II Reinforcement Learning Agent?

  • Step1: Install StarCraft II and DeepMind PySC2 following the README guidelines
  • Step2: Clone the repository and navigate into the project directory
  • Step3: Install Python dependencies with pip install -r requirements.txt
  • Step4: Configure hyperparameters and map settings in config files
  • Step5: Run python train.py --config configs/default.yaml to begin training
  • Step6: Monitor progress with TensorBoard and adjust parameters as needed
  • Step7: Evaluate trained models using python evaluate.py --model path/to/checkpoint

Platform

  • mac
  • windows
  • linux

StarCraft II Reinforcement Learning Agent's Core Features & Benefits

The Core Features

  • PPO-based policy training in SC2 environment
  • Integration with DeepMind PySC2 for state/action handling
  • Configurable neural network architectures and rewards
  • Multiprocessing support for parallel sample collection
  • Logging and TensorBoard integration
  • Evaluation scripts for benchmarking agents

The Benefits

  • Accelerates RTS game AI research
  • Modular and extensible codebase
  • Open-source and free to use
  • Customizable hyperparameters and environments
  • Supports GPU acceleration for faster training

StarCraft II Reinforcement Learning Agent's Main Use Cases & Applications

  • Benchmarking new RL algorithms on complex RTS scenarios
  • Educational demonstrations of reinforcement learning
  • Research on strategic decision-making in games
  • Prototyping AI agents for real-time strategy games

FAQs of StarCraft II Reinforcement Learning Agent

StarCraft II Reinforcement Learning Agent Company Information

StarCraft II Reinforcement Learning Agent Reviews

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StarCraft II Reinforcement Learning Agent's Main Competitors and alternatives?

  • DeepMind PySC2 Baselines
  • SC2LE RL environments
  • OpenAI Gym RTS environments
  • Ray RLlib
  • Stable-Baselines

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